![]() Unfortunately, contemporary Mario games have been so referential lately that this continued reminiscence is starting to lose its nostalgic impact for Mario maniacs. The deeper collection of enemies and gameplay options makes this a much richer experience than previous NSMB entries, creating a level variety that the franchise was missing. Thanks to Raccoon Mario’s seemingly illogical ability to fly, many levels offer a refreshing verticality that was sorely lacking in previous NSMB entries. Gameplay additions that were revolutionary in those classic games are back too, and it makes the stages in NSMB2 more interesting for having them. Raccoon Mario is back from Super Mario Bros 3, as are many of the enemies from SMB3 and Super Mario World. Similar to recent Mario titles reaching back into franchise history, NSMB2 is swimming in nostalgic throwbacks. ![]() That sense of discovery is one of the less obvious ways NSMB2 recalls classic titles, but its other past influence are much easier to see.
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